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Spade Gaming game guide

Candy Candy Spade Gaming: break the walls and grow the grid

Candy Candy has three grid sizes. The Help Page calls it a 4x4, 5x5 and 6x6 grid cascading slot game, and the way from one size to the next is a count of Special Symbols: collect 15 in a level and the grid levels up and expands. At BolehSpin, Candy Candy opens from the Spade Gaming lobby (bolehspin.com/games/spade-gaming) in your phone browser as H5: no app download, no separate game ID, one BolehSpin account, and the game plays straight from your BolehSpin main balance with nothing moved in or out.

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Candy Candy game screen on Spade Gaming at BolehSpin
Candy Candy game screen on Spade Gaming at BolehSpin

At a glance

Grid
4x4 in Level 1, 5x5 in Level 2, 6x6 in Level 3
How wins form
Same-colour candies on adjacent tiles, horizontally or vertically, or both; no fixed pay line
Smallest win
4 candies in Level 1, 5 in Level 2, 6 in Level 3
Next level
15 Special Symbols collected in the level
SCATTER
10 Free Spins with one random multiplier from x1 to x5
Free Game bet
Same Total Bet as the spin that triggered it
RTP
96.6% – figure on the Spade Gaming official website (checked 2026-11-02). A long-term theoretical average, not a promise for one session.

Three levels, three walls

The game starts at Level 1 on a 4x4 grid. Each level has its own Special Symbol:

  • Level 1, a hammer: when one appears in any main game spin, one piece of the right honey wall is cleared. After 15, the Right Wall is removed and the game moves on to the next level.
  • Level 2, a firework: each one clears one piece of the left honey wall. After 15, the Left Wall is removed and the grid levels up again.
  • Level 3, a rocket: each one clears one piece of the bottom platform. After 15, the Bottom Platform is removed, any additional Special Symbols are not calculated and the game returns to Level 1.

Cascades on adjacent tiles

Wins are awarded to candies with the same colour on adjacent tiles, horizontally or vertically, or both. Each time a win occurs, the candies in the winning combination are removed and new candies cascade from above, until no new winning combination appears. All wins are combined and added.

When Special Symbols appear during any spin, they are collected before any wins are calculated, and their space is then filled by another random symbol.

Free Game: one multiplier for all 10 spins

Whenever a SCATTER symbol, a candy basket, appears randomly anywhere on the reel, it awards 10 Free Spins with a random multiplier of x1, x2, x3, x4 or x5. The chosen multiplier is played until the end of the Free Game. The Help Page adds that only Free Spins are given for SCATTER wins in this game.

If the last Special Symbol of a level is collected together with a SCATTER, the game proceeds to the next level and expands the grid in Free Game. When the same happens in Level 3, the grid returns to 4x4.

Reading the three paytables

The Paytable page prints a separate Symbols Payout Values table for each level, with symbol counts that fit that grid: from 4 up to 14-16 in Level 1, from 5 up to 15-25 in Level 2 and from 6 up to 16-36 in Level 3. The values are printed without a unit; the Help Page says: Line wins = Credit X Corresponding multiplier according to paytable.

Bet settings and controls

Total bet per game round = Value X Level X Credit, with the example 0.02 x 5 x 10 = 1.00; this Level is the bet level, not the game level. Auto Play runs from 10 rounds up to infinity, and a malfunction voids all pays and plays.

Candy Candy paytables by level

Values as printed on the Paytable page, one table per level (Symbols Payout Values: LEVEL 1, 2 and 3), by number of matching symbols. The page prints no unit; the Help Page says: Line wins = Credit X Corresponding multiplier according to paytable.

Symbol

Level 1 (4x4 grid)

SymbolsRed jelly beanOrange roundPurple starGreen squareBlue round
14-161,600.001,200.00120.0016.008.00
131,200.001,000.00100.0015.004.00
121,000.00400.0040.0010.002.00
11400.00200.0020.005.001.00
10100.0020.0010.002.000.60
940.0015.003.201.000.40
820.002.001.600.600.20
710.001.200.800.400.16
62.001.000.400.200.10
51.000.600.200.100.08
40.400.200.100.080.04

Level 2 (5x5 grid)

SymbolsRed jelly beanOrange roundPurple starGreen squareBlue round
15-252,000.001,400.00140.0020.009.00
141,600.001,000.00100.0015.004.00
131,000.00400.0040.0010.002.00
12400.00200.0020.005.001.00
11100.0020.0010.002.000.60
1040.0015.003.201.000.40
920.002.001.600.600.20
810.001.200.800.400.16
72.001.000.400.200.10
61.000.600.200.100.08
50.400.200.100.080.04

Level 3 (6x6 grid)

SymbolsRed jelly beanOrange roundPurple starGreen squareBlue round
16-362,000.001,600.00160.0024.0010.00
152,000.001,000.00100.0015.004.00
141,000.00400.0040.0010.002.00
13400.00200.0020.005.001.00
12100.0020.0010.002.000.60
1140.0015.003.201.000.40
1020.002.001.600.600.20
910.001.200.800.400.16
82.001.000.400.200.10
71.000.600.200.100.08
60.400.200.100.080.04

Rules and paytable taken from the in-game help pages in October 2026.

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Candy Candy FAQ

How many Special Symbols move the game up a level?

15 in each level, and the game advances automatically.

What happens after Level 3?

After 15 Special Symbols in Level 3, extra ones are not calculated and the game returns to Level 1.

Does the Free Game multiplier change between spins?

No. A random multiplier from x1 to x5 is chosen and played until the end of the 10 Free Spins.

Is the bet Level the same as the game level?

No. The bet Level is part of Value X Level X Credit; the game level sets the grid size.

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