The clover WILD on reels 2, 3 and 4
The WILD is a green four-leaf clover with the word WILD across it. Both pages say it appears on Reel 2, 3 and 4 only. It substitutes for all symbols except SCATTER 1 and SCATTER 2.
The pages word the expanding rule two ways. The Paytable page says the WILD symbol expands to cover the entire reel whenever it appears. The Help Page says WILD symbols involved in a win will be transformed into Expand WILD.
SCATTER 1: the red star
SCATTER 1 is a red star. It wins a reward when it appears on Reel 1, 3 and 5 at the same time, and the Paytable page prints one value for it: 5.00 for 3.
SCATTER 2: the golden bell
SCATTER 2 is a golden bell. 3 or more appearing on any reel will win a reward. The printed values are 5.00 for 5, 2.50 for 4 and 1.00 for 3.
Eight line symbols
Eight line symbols follow. The red 7 with flames comes first, at 20.00 for 5, 5.00 for 4 and 3.00 for 3, and it is the only symbol with a value for 2, which is 1.00. Watermelon and grapes each show 6.00, 3.00 and 1.50. Plum shows 3.00, 1.50 and 0.80. Orange and banana each show 1.60, 0.80 and 0.40, and cherries and lemon each show 0.50, 0.30 and 0.10.
How the 50 lines are counted
The 5 Reels 50 Lines section draws the lines numbered 1 to 50. Every line win is counted from the leftmost reel towards the right, SCATTER wins being the exception, and the matching symbols must sit next to each other on an active payline. Each active payline pays only its highest win, and wins from separate active paylines are summed into the total win.
Setting the bet
The coin icon opens the bet settings menu, where Value, Level and Bet each slide up or down. The page gives the round cost as Value X Level X Credit and prints the example 0.01 X 1 X 50 = 0.50. With + and - you change the Total Bet directly, and the game sets the rest for you.
Auto Play can be set from a minimum of 10 rounds to infinity, and on a keyboard the Spacebar starts or stops a spin. A network interruption brings up a Connection Error message and closes the game. Any malfunction voids all pays and plays.
Fiery Sevens Hot 50 paytable
Each row lists the Paytable page values for 5, 4, 3 and 2 matching symbols. The Help Page says Line wins = Credit X the corresponding multiplier according to paytable.
| Symbol | 5 | 4 | 3 | 2 |
|---|---|---|---|---|
| Red star (SCATTER 1) | β | β | 5.00 | β |
| Bell (SCATTER 2) | 5.00 | 2.50 | 1.00 | β |
| Red 7 with flames | 20.00 | 5.00 | 3.00 | 1.00 |
| Watermelon | 6.00 | 3.00 | 1.50 | β |
| Grapes | 6.00 | 3.00 | 1.50 | β |
| Plum | 3.00 | 1.50 | 0.80 | β |
| Orange | 1.60 | 0.80 | 0.40 | β |
| Banana | 1.60 | 0.80 | 0.40 | β |
| Cherries | 0.50 | 0.30 | 0.10 | β |
| Lemon | 0.50 | 0.30 | 0.10 | β |
Rules and paytable taken from the in-game help pages in October 2026.
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