Fruit on 243 ways
Fruity Wheel has 5 reels and 3 rows with a fixed 243 ways. Wins start on the leftmost reel and run to the right on adjacent reels. The paytable is led by a red 7, then watermelon, orange, grapes and cherries, then A, K, Q, J, 10 and 9. The help page says only the highest win on each line is paid, using the word line even though the game pays on ways.
The Wild, a blue diamond, replaces every symbol and lands only on reels 2, 3 and 4. The help page prints no pay for the Wild itself.
The Lucky Wheel in the main game
Three Wilds anywhere on the board trigger the Lucky Wheel. It can land on Free Game, which starts free games, or on a multiplier of X2, X3, X5, X7, X10 or X17, which multiplies that round's winnings before they are settled.
The help page adds that the sizes of the 12 prize segments on the wheel are only for appearance design and have no direct relation to the actual winning odds.
Free games and the inner ring
Free games start with 8 rounds and use the bet that triggered them. Three things change:
- The Lucky Wheel spins whenever the reels hold a Wild, once per round at most.
- The Free Game segments are replaced by X27 and X37.
- An inner ring is unlocked and acts before the win is counted, turning Wilds on the board into long Wilds that cover a whole reel.
What the inner ring can land on
The inner ring has 4 awards: a blank diamond with no effect, and icons that pick 1, 2 or 3 Wilds at random to stretch into long Wilds. Here the help page says the Wilds are picked 'on the wheel'; we repeat it as printed. If the ring asks for more Wilds than are on the reels, random non-repeating spots on reels 2, 3 and 4 get the effect instead. The same note applies: the segment sizes are design only. The help page does not say whether free games can be extended.
Spin within limits
Treat the wheel as part of the show rather than a target. Set your budget before you start, keep the bet small while you get used to the main game and the inner ring, and read the paytable at your chosen bet, since the figures follow the bet level. Stop when the budget is used.
Fruity Wheel paytable
Pays for 5 / 4 / 3 matching symbols on a way, shown for a bet of 1 as on the help page.
| Symbol | 5 | 4 | 3 |
|---|---|---|---|
| Red 7 | 1.20 | 0.80 | 0.40 |
| Watermelon | 0.50 | 0.40 | 0.30 |
| Orange | 0.50 | 0.40 | 0.30 |
| Grapes | 0.40 | 0.30 | 0.20 |
| Cherries | 0.40 | 0.30 | 0.20 |
| A | 0.30 | 0.20 | 0.10 |
| K | 0.30 | 0.20 | 0.10 |
| Q | 0.30 | 0.20 | 0.10 |
| J | 0.30 | 0.20 | 0.10 |
| 10 | 0.30 | 0.20 | 0.10 |
| 9 | 0.30 | 0.20 | 0.10 |
Lucky Wheel effects
| Effect |
|---|
| Free Game |
| X2 |
| X3 |
| X5 |
| X7 |
| X10 |
| X17 |
Changed in free games
| Prize | Becomes |
|---|---|
| Free Game | X27, X37 |
Rules and paytable taken from the in-game help pages in October 2026.
