Value, Level and Credit
Behind the coin icon sits the bet settings menu: three sliding columns named Value, Level and Bet. Total bet per game round = Value X Level X Credit, and the Spin Cost line prints the example 0.01 X 1 X 100 = 1.00. The + and - buttons change the Total Bet and the game adjusts the rest.
The clover WILD and Expand WILD
Its picture: a green four-leaf clover carrying the word WILD. It appears on Reel 2, 3 and 4 only and stands in for every symbol except the two SCATTERs. The Paytable page says the WILD symbol expands to cover the entire reel whenever it appears; the Help Page says WILD symbols involved in a win will be transformed into Expand WILD.
Two SCATTERs with different conditions
The red star, SCATTER 1, carries a single printed value, 3 for 10.00, and the condition is that it shows on Reel 1, 3 and 5 together. The golden bell, SCATTER 2, rewards 3 or more anywhere on the reels, with 5 for 10.00, 4 for 5.00 and 3 for 2.00. Neither follows the left to right rule of line wins.
Fruit and seven values on the Paytable page
Below the two SCATTERs the page lists eight line symbols in pairs. The flaming red 7 reads 10.00, 4.00, 2.00 and 0.80 for 5, 4, 3 and 2 of a kind. Watermelon and grapes carry identical figures, 5.00, 2.00 and 1.00; plum shows 2.00, 1.00 and 0.50; orange and banana both show 1.00, 0.50 and 0.20; cherries and lemon both show 0.50, 0.30 and 0.10.
Under 5 Reels 100 Lines the page draws all 100 lines and adds that wins on different active paylines are added to total wins.
How line wins are paid
- Line wins = Credit X the corresponding multiplier according to paytable.
- All pays need to be adjacent on an active payline, from left to right starting with the leftmost reel, except SCATTER symbol wins.
Buttons, Auto Play and notes
A second press of the spin button, or a tap on a reel, shows the result at once. A lightning toggle switches fast spinning on or off. For Auto Play, pick 10 rounds at the least or the infinity sign; on a keyboard, Spacebar toggles spins. A malfunction voids all pays and plays; if the network drops, a Connection Error message appears and the game closes.
Fiery Sevens Hot 100 pay rules
Values as printed on the Paytable page for 5, 4, 3 and 2 matching symbols. The page says all line wins are multiplied by credits bet per line, except SCATTER wins; the Help Page gives Line wins = Credit X Corresponding multiplier according to paytable.
| Symbol | 5 | 4 | 3 | 2 |
|---|---|---|---|---|
| Red star (SCATTER 1) | β | β | 10.00 | β |
| Golden bell (SCATTER 2) | 10.00 | 5.00 | 2.00 | β |
| Flaming red 7 | 10.00 | 4.00 | 2.00 | 0.80 |
| Watermelon | 5.00 | 2.00 | 1.00 | β |
| Grapes | 5.00 | 2.00 | 1.00 | β |
| Plum | 2.00 | 1.00 | 0.50 | β |
| Orange | 1.00 | 0.50 | 0.20 | β |
| Banana | 1.00 | 0.50 | 0.20 | β |
| Cherries | 0.50 | 0.30 | 0.10 | β |
| Lemon | 0.50 | 0.30 | 0.10 | β |
Rules and paytable taken from the in-game help pages in October 2026.
New members: free RM20 angpao, no deposit needed (Free Event games only). Terms apply.
