What counts as a win
The help page says that 5 or more identical symbols can be eliminated to earn points. It does not say whether they must touch each other or may sit anywhere on the grid. The paytable heading is printed as 'Eliminate the number of grains', with columns from 15+ down to 5. Only the highest amount for each winning combination is paid, and separate wins are added together.
After each win the winning symbols are removed, the rest fall and new ones drop in. This continues until no win is left, and everything is paid at the end of the chain.
Marks, multipliers and the free-game carry-over
Every place where a winning symbol is eliminated is marked. A second elimination there adds a x2 multiplier. The text says it then increases by x2 each time; the picture next to it shows x2, x4, x8, x16, x32, x64 and x128, and the page states a maximum of x128. A multiplier applies to all winning amounts at its position, and several multipliers in one win are added together.
In the main game the marks stay until no more eliminations can happen, then the board resets. When free games are awarded, the marks from the main game are kept and continue to build. The help page does not say when they are cleared during or after the free games.
How Wilds are made
The Wild is a bundle of candies and replaces any symbol except the Scatter. It never lands on its own: when a winning symbol is eliminated, a random empty space creates one Wild, which then falls with the other symbols.
The help page adds that Wilds are not guaranteed, that their number is influenced by the type of winning symbols, and gives the example that when 2 types of winning symbols are eliminated there is a chance to generate up to 2 Wilds.
Free games from the castle
The castle Scatter appears on reels 1 to 7 in the main game and in free games. In the main game, 3 Scatters give 10 free spins, 4 give 12, 5 give 15, 6 give 20 and 7 give 30. During free games even 2 Scatters add 3 spins, and 3 to 7 add 10, 12, 15, 20 or 30. No cash pay is printed for the Scatter, and the page does not say which bet the free games use.
A calm way to play
Payouts are shown for a bet of 1 and change with your bet level, so open the paytable at your own bet. Because marks can carry into free games, fix your stake and budget before you start instead of chasing a board. Play small and stop when the budget is used.
Sweet Magic paytable
Pays for 15+ down to 5 identical symbols eliminated, shown for a bet of 1 as on the help page.
| Symbol | 15+ | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Orange jelly with a moustache | 50.00 | 25.00 | 12.00 | 10.00 | 8.00 | 6.00 | 5.00 | 4.00 | 3.00 | 2.00 | 1.00 |
| Red frowning jelly | 40.00 | 20.00 | 10.00 | 8.00 | 6.00 | 5.00 | 4.00 | 3.00 | 2.00 | 1.50 | 0.80 |
| Green smiling jelly | 30.00 | 15.00 | 8.00 | 6.00 | 5.00 | 4.00 | 3.00 | 2.00 | 1.50 | 1.20 | 0.60 |
| Blue wide-eyed jelly | 20.00 | 10.00 | 6.00 | 5.00 | 4.00 | 3.00 | 2.00 | 1.50 | 1.20 | 1.00 | 0.50 |
| Orange club | 16.00 | 8.00 | 5.00 | 4.00 | 3.00 | 2.00 | 1.50 | 1.20 | 1.00 | 0.80 | 0.40 |
| Red heart | 12.00 | 6.00 | 4.00 | 3.00 | 2.00 | 1.50 | 1.20 | 1.00 | 0.80 | 0.60 | 0.30 |
| Green spade | 10.00 | 5.00 | 3.00 | 2.00 | 1.50 | 1.20 | 1.00 | 0.80 | 0.60 | 0.40 | 0.20 |
| Blue diamond | 8.00 | 4.00 | 2.00 | 1.50 | 1.20 | 1.00 | 0.80 | 0.60 | 0.40 | 0.20 | 0.10 |
Rules and paytable taken from the in-game help pages in October 2026.
