Symbols and the paytable
The help page lists ten paying symbols with odds for five, four and three in a row. The red-haired man is the top symbol at 5, 2 and 0.5, and Q and J are the lowest at 0.5, 0.2 and 0.05. The Scatter is listed at 2, 2 and 2, and the page adds that scatter wins need no pay lines. The table below copies every number as printed.
How wins are paid
All winning symbols pay from the 1st reel when they appear from left to right consecutively. After they disappear, new symbols fall down to replace them. The page gives Winnings = Pay x Bet, with an example of a 600 bet and a win of 0.5 paying 0.5 x 600 = 300. Wins on different pay lines are added, and only the maximum payout counts for each payline.
Wild and Scatter
The Wild substitutes for any symbol except the Scatter and the Free Spin symbol. In the main game it only appears on the 3rd and 4th reels, and in the free game on the 2nd, 3rd, 4th and 5th reels; the page says the number of Wilds is random.
Three or more Scatters trigger the free game: 3 give 8 free spins, 4 give 12 and 5 or more give 20. Scatters do not appear during the free game.
Free game Combo Multiplier
Under the free game the Combo Multiplier has five levels: x2, x3, x5, x6 and x8, and points won in each matching are multiplied by the current level. The second matching of each spin starts at x2, the third is x3, the fourth x5 and the fifth x6; the sixth or later matching uses the final level x8.
If the symbols do not match, the multiplier resets to x2 and starts again on the next spin.
Free Spin symbol
A Free Spin symbol obtained during the free game is not matched. It stays until the other symbols no longer match in that spin and resets on the next spin. The extra free spins equal the number of Free Spin symbols obtained, from 1 symbol for 1 extra spin up to 5 for 5 and so on, and the page says they are unlimited.
Buttons and fair play
Spin starts a game at the current bet, Plus and Minus change the bet, and Turbo shortens the time the reels take to spin. The page ends with the note that a malfunction voids all pays and plays.
Boxing King paytable
Numbers printed on the help page (count of symbols x odds) for 5 / 4 / 3 symbols; the page prints Winnings = Pay x Bet and the Scatter needs no pay lines. They are not money amounts in RM.
| Symbol | 5 | 4 | 3 |
|---|---|---|---|
| Scatter (two fighters) | 2.00 | 2.00 | 2.00 |
| Red-haired man | 5.00 | 2.00 | 0.50 |
| White-haired bearded man | 4.00 | 1.60 | 0.40 |
| Red boxing glove | 3.00 | 1.20 | 0.30 |
| Blue taped fist | 2.50 | 1.00 | 0.25 |
| Red boxing shorts | 2.00 | 0.80 | 0.20 |
| Blue boxing shorts | 1.50 | 0.60 | 0.15 |
| A | 1.00 | 0.40 | 0.10 |
| K | 1.00 | 0.40 | 0.10 |
| Q | 0.50 | 0.20 | 0.05 |
| J | 0.50 | 0.20 | 0.05 |
Rules and paytable taken from the in-game help pages in October 2026.
