Counting symbols, not lines
Page 1 says symbols pay anywhere: what counts is how many of the same symbol show when the spin ends, in bands from 8-13 up to 36. The gold amulet with a red gem leads at RM1,000.00 for 36 at a total bet of RM2.00, and the purple gem pays RM0.20 for 8 to 13. The gold WILD coin can land on all reels, replaces everything except the FIRE and ICE symbols, and pays RM2,000.00 for 36.
Each win starts a tumble: winners vanish and new symbols drop in, with no limit on tumbles. Wins are added once every tumble from the base spin has played out.
The marks and the two eyes
At every spin random positions carry a FIRE or ICE marking. The FIRE SCATTER, an orange-red eye medallion, can hit only on reel 1; the ICE SCATTER, a blue one, only on reel 6. In all three features, each tumble before the feature triggers raises a feature multiplier by 1x, and special reels are in play.
FIRE: marks turn Wild
When the FIRE SCATTER hits, the FIRE-marked positions turn into WILD symbols at the end of the tumbles, and tumbling can continue. Wins that use those new Wilds are multiplied by the feature multiplier.
ICE: one symbol, three respins
When the ICE SCATTER hits, the ICE-marked positions become one randomly chosen paying symbol and 3 respins follow, with blanks and that symbol. UPGRADE turns the chosen symbol into the next higher paying symbol in the table, and +1 SPIN adds a respin. The chosen symbols stay put, and at the end the win is paid on how many of them are showing, times the multiplier.
FIRE & ICE together
If both Scatters hit on the same spin, every marked position turns WILD and 3 respins follow with blanks, WILD and +1 SPIN symbols. The Wilds stay until the respins end. Page 3 then says the screen turns back to the state before the respins and wins are evaluated on the new grid; it does not explain this step further. The win is multiplied by the feature multiplier.
Ante Bet, Buy Feature and the cap
Page 4 lists two bet multipliers: 10x is normal play, and 20x disables the BUY FIRE & ICE feature. The Buy Feature triggers FIRE & ICE from the base game for 100x the current base bet, with random marked positions and one FIRE and one ICE SCATTER guaranteed to hit. Page 4 caps wins at 5,000x: a feature that climbs to that total stops the round, pays the win and drops whatever respins were left. Page 5 mentions free spins wins, though no free spins round is described.
Keeping it light
The paytable moves with your bet, so check it at your own amount. Keep to small bets at the normal 10x setting while you learn the marks, and stop once your budget is spent.
Escape the Pyramid - Fire & Ice paytable
RM amounts rules page 1 shows for the number of the same symbol anywhere on the screen at a total bet of RM2.00; they change with your bet.
| Symbol | 36 | 32-35 | 26-31 | 20-25 | 14-19 | 8-13 |
|---|---|---|---|---|---|---|
| Gold amulet with red gem | 1,000.00 | 400.00 | 150.00 | 60.00 | 20.00 | 4.00 |
| Golden scarab | 500.00 | 200.00 | 100.00 | 40.00 | 16.00 | 3.00 |
| Gold ring with red stone | 400.00 | 150.00 | 80.00 | 30.00 | 12.00 | 2.40 |
| Golden goblet | 300.00 | 120.00 | 50.00 | 24.00 | 10.00 | 2.00 |
| Blue diamond | 240.00 | 100.00 | 40.00 | 20.00 | 8.00 | 1.00 |
| Orange gem | 200.00 | 80.00 | 30.00 | 16.00 | 4.00 | 0.80 |
| Red gem | 160.00 | 60.00 | 24.00 | 12.00 | 3.00 | 0.60 |
| Green crystal | 120.00 | 50.00 | 20.00 | 10.00 | 2.40 | 0.40 |
| Purple gem | 100.00 | 40.00 | 16.00 | 8.00 | 2.00 | 0.20 |
| WILD coin | 2,000.00 | – | – | – | – | – |
Rules and paytable taken from the in-game help pages in October 2026.
