Bottles, gems and blocks
A paying group here needs 5 or more identical symbols joined edge to edge, across or down. The four potion bottles are the high value symbols, the yellow flask paying most: RM2.00 for 5 up to RM1,000.00 for 15 to 49 at a RM2.00 bet. The four gems are the low value symbols. Winning blocks burst, new symbols fall in, and this goes on until no new win or spin feature appears.
How the cauldron fills
Every winning symbol that bursts in a spin's tumbles is counted. At 25 the cauldron awards a random modifier, played once the current tumbles or modifier finish. Wins from modifiers count too, so one sequence can reach 125 symbols and five modifiers, after which collection stops for that spin. The first four are drawn from this list:
- BEFUDDLEMENT: every high value symbol on screen turns into a low value one.
- INVISIBREW: all low value symbols vanish and new symbols drop.
- ENLARGING ALE: a 3x3 or 4x4 block of one paying symbol is added.
- BALM OF TRANSFIGURATION: one low paying symbol turns into a high paying one.
The fifth potion
The fifth modifier is POTION OF DARKNESS or UNICORN DUST. Darkness clears the low value symbols and lets only high value symbols fall until the tumbles stop. Unicorn Dust places 3 or 4 Unicorn Wilds, each starting at 1x or 2x. A Unicorn Wild in a win stays, gains 1x and steps into a neighbouring empty space; several in one block multiply it by the sum of their values, and each stops at 20x. If either potion starts on a grid that cannot form a win, the board is replaced until one can.
Two more sources of Wilds
The Wild is an ornate green spell book that replaces everything except the Unicorn Wild. After a paid spin with no win, ELIXIR WILDS can add 4 to 8 of them. The MOON SEED mark can also sit behind every copy of one random gem for the spin; a block with at least 5 marked symbols leaves 2 Wilds behind when it bursts.
Notes from the rules pages
Bets run from RM0.20 to RM480.00, and a spin's total, tumbles and modifiers included, stops at 5,000x bet. The pages do not mention free spins, a Buy Feature, an Ante Bet or a jackpot. Page 1 calls Unicorn Wilds a result of the UNICORN WILDS feature, while page 3 names the modifier UNICORN DUST.
Brewing at your own pace
The cauldron shows progress, not a promise. Choose a budget, bet small while learning the modifiers, and stop when it is gone.
The Magic Cauldron paytable
RM amounts the rules page shows at a total bet of RM2.00 for a block of that many connected symbols; they change with your bet.
| Symbol | 15-49 | 12-14 | 10-11 | 9 | 8 | 7 | 6 | 5 |
|---|---|---|---|---|---|---|---|---|
| Yellow potion flask | 1,000.00 | 100.00 | 40.00 | 16.00 | 10.00 | 6.00 | 4.00 | 2.00 |
| Pink crystal flask | 400.00 | 40.00 | 20.00 | 8.00 | 6.00 | 4.00 | 2.00 | 1.40 |
| Blue round potion | 200.00 | 20.00 | 10.00 | 6.00 | 4.00 | 2.00 | 1.60 | 1.00 |
| Green potion bottle | 100.00 | 10.00 | 6.00 | 4.00 | 3.00 | 2.00 | 1.40 | 0.80 |
| Purple gem | 20.00 | 8.00 | 2.00 | 1.60 | 1.00 | 0.80 | 0.40 | 0.30 |
| Green gem | 10.00 | 6.00 | 2.00 | 1.40 | 1.00 | 0.80 | 0.40 | 0.30 |
| Red gem | 6.00 | 2.00 | 1.60 | 1.00 | 0.60 | 0.40 | 0.30 | 0.20 |
| Light blue gem | 4.00 | 2.00 | 1.40 | 1.00 | 0.60 | 0.40 | 0.30 | 0.20 |
Cauldron modifiers
| Modifier | Slot | What it does |
|---|---|---|
| BEFUDDLEMENT | 1st to 4th | All high value symbols turn into low value symbols |
| INVISIBREW | 1st to 4th | All low value symbols disappear, new symbols fall |
| ENLARGING ALE | 1st to 4th | Adds a 3x3 or 4x4 block of one paying symbol |
| BALM OF TRANSFIGURATION | 1st to 4th | One low paying symbol turns into a high paying symbol |
| POTION OF DARKNESS | 5th | Low value symbols removed, only high value symbols fall |
| UNICORN DUST | 5th | 3 or 4 UNICORN WILDS with 1x or 2x, up to 20x |
Rules and paytable taken from the in-game help pages in October 2026.
