6 reels and 576 to 46,656 ways
Each reel shows a random number of symbols per spin, up to 6, so the maximum ways change; the highest possible is 46,656. Symbols on reels 2, 3, 4 and 5 may randomly take up 2 to 4 positions and count as a single symbol. Ways wins pay adjacent symbols from left to right from the leftmost reel, except SCATTER wins. Winning symbols are then removed and new symbols fall into place, until no new winning combinations are available.
Moving-To-Wild: from silver to gold to WILD
This runs in the main game and the Free Game, in three steps:
- Symbols taking 2 to 4 spaces on reels 2 to 5, except WILD, SCATTER and +1 Free Spin, can appear at random with a silver frame.
- A silver frame symbol in a win transforms into a different random symbol, never WILD, SCATTER or +1 Free Spin, and the frame turns gold.
- A gold frame symbol in a new win after cascading is replaced with 2 to 4 WILD symbols, depending on the positions it occupies.
Free Game: the fight and the Hit Counter
4 or more SCATTER anywhere give 12 Free Spins, plus 2 per additional SCATTER in the same spin. A fight starts with two fighters on opposing sides, a Hit Counter of 6 and the win multiplier at x2.
- Each winning symbol, except silver or gold framed ones, adds 1; a 5-symbol win adds 5.
- When the Hit Counter is full, the opponent is defeated and the win multiplier increases by 2.
- Before the next spin, the Hit Counter resets with its max count up by 2 and the opponent returns.
- The highest Hit Count is 16 and the highest win multiplier x14; then both stay the same until the Free Game ends.
- During Free Spins, 1x1 symbols, except WILD and +1 Free Spin, may randomly become gold framed.
- Each +1 Free Spin symbol adds one free spin, and free spins can be re-triggered. The Total Bet stays as on the triggering spin.
Paytable: the belt on top, Q, J and 10 at the bottom
For 6 symbols, the gold championship belt leads with 1.00, then the boxing gloves at 0.50, the red shorts at 0.25 and the PUNCH IT punching bag at 0.20. The skipping rope and the ENERGY drink can share 0.12, A and K 0.08, and Q, J and 10 0.05. The Help Page says: Way wins = Credit X Corresponding multiplier according to paytable.
Muay Thai Fighter paytable
Values as printed on the Paytable page under Symbols Payout Values, for 6, 5, 4 and 3 symbols; the Help Page says way wins = Credit X the multiplier in the paytable.
| Symbol | 6 | 5 | 4 | 3 |
|---|---|---|---|---|
| Gold championship belt | 1.00 | 0.50 | 0.40 | 0.30 |
| Boxing gloves | 0.50 | 0.30 | 0.25 | 0.20 |
| Red shorts | 0.25 | 0.20 | 0.15 | 0.10 |
| PUNCH IT punching bag | 0.20 | 0.15 | 0.10 | 0.08 |
| Skipping rope | 0.12 | 0.10 | 0.08 | 0.06 |
| ENERGY drink can | 0.12 | 0.10 | 0.08 | 0.06 |
| A | 0.08 | 0.07 | 0.06 | 0.05 |
| K | 0.08 | 0.07 | 0.06 | 0.05 |
| Q | 0.05 | 0.04 | 0.03 | 0.02 |
| J | 0.05 | 0.04 | 0.03 | 0.02 |
| 10 | 0.05 | 0.04 | 0.03 | 0.02 |
Rules and paytable taken from the in-game help pages in October 2026.
New members: free RM20 angpao, no deposit needed (Free Event games only). Terms apply.
